Like all new seasons of Fortnite, Season 8 has brought a number of map changes and updates both big and small. A jungle area now covers the northeastern portion of the map and many named locations have drastically changed.
This page looks at changes made for the Fortnite map along with comparison images from Season 7.
Here's a look at the map at the start of Fortnite's Season 8:
8.10 Map Changes[edit]
Fortnite's map is always evolving and the latest update added a few new areas of interest.
Uncle Pete’s Pizza Pit[edit]
Instruction Manual
Goodbye basketball court and hello Uncle Pete’s Pizza Pit. This new restaurant can be found in the eastern section of Retail Row where the old basketball court used to stand.
Viking Home[edit]
The southern house at Snobby Shores has received both an upgrade and a downgrade. The actual homes is now in ruins with holes leading straight into the underground bunker. The garage and wooden tower have been taken over by a viking clan with wooden spikes out front and a new interior.
Tilted Towers Building[edit]
The center building in Tilted Towers is nearing completion and this newest update brings the building up to speed. It'll likely be fully furnished and completed by the next update but we don't think it'll stick around for too long.
8.00 Map Changes[edit]
The largest and most obvious change is the massive volcano sitting amidst the giant chunk of land now set in the jungle. Gone are Wailing Woods, Tomato Temple, and Lazy Links and in are Lazy Lagoon and Lazy Links.
Jungle Terrain[edit]
The entire northeastern portion of the map is now a jungle biome, featuring tall trees, uneven terrain, and several tropical themed locations.
Above is a look at the area a day before the changes were made. Take note of the brownish tone of Wailing Woods and the surrounding area.
And there's also a gigantic volcano right in the center of it all. Follow the lava river into the volcano itself to find a throne room for the recently released Prisoner.
Gone But Not Forgotten[edit]
Three named locations took a hit with this volcanic update. The first is poor Lazy Links which got removed and part of its name stolen.
Wailing Woods was another sad one to see go. Instead of one concentrated forest, massive trees spread across the jungle biome and the popping Sunny Steps replace Wailing Woods as the named location.
And don't forget about Tomato Town. Although this old temple can still be visited in Season 8, it no longer retains its named location status.
The Block has moved from its location in the northeast to a spot in the northwest, crushing the motel in the process.
The cargo containers area also got the boot. Instead we have a hot and deadly lava river.
New Points of Interest[edit]
While there are a ton of smaller areas and newer points of interest to check out in the jungle area, two new named locations take the spotlight. The first is Lazy Lagoon, the pirate town and remains of Lazy Links. The second is Sunny Steps, a colorful and ancient Aztec temple.
Lazy Lagoon adds a little more water to the map but it also brings a small port town and cool pirate ship. The area isn't the largest but it certainly gives the map a little more variety.
Sunny Steps is a series of Aztec inspired temples. Explore the insides chests and loot and take in the bright colors.
Pirate Camps[edit]
You spin me right round star wars. Pirates have taken over seven abandoned locations across the map. You'll know it's a pirate camp by the flag with the white kraken along with the shoddy wooden infrastructure. Visiting all seven takes care of a challenge for Week 1!
Fork-Knife Mines[edit]
Epic is no stranger to poking fun at itself and the many memes Fortnite has created. This particular one is based on a common mispronunciation of Fortnite. After putting in food trucks named Fork-Knife around the map a few seasons ago, Epic has gone the extra mile and place two mines in the shape of a fork and a knife. You can find these mines northwest of Fatal Fields.
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Animal Sculptures[edit]
We've had several animals made of wood and brick appear but none have stayed around forever. Starting with this season, a wooden rabbit (plus carrot!) can be found north of Snobby Shores.
A brick pig sits on the hill south of Lucky Landing. The metal llama north of Junk Junction lives on!
Tilted Towers Building[edit]
It's that time of the season again. After just a few weeks in its complete and final version, the center building in Tilted Towers was destroyed when a crack from an earthquake formed underneath on the final day of Season 7.
Normally this would mean weeks and weeks of repair so you can imagine the surprise when the building is already well underway with construction at the start of Season 8.
For players unaware, this unfortunate building has been subject to destruction in multiple seasons. It was first destroyed at the start of Season 4 when a meteor ripped through the center. After many weeks of rebuilding, the poor building was finished in Season 6 only to be crushed by the giant purple cube. Season 7 saw a third version of the building complete before the unfortunate earthquake struck.
Abandoned Houses Got Upgrades[edit]
Some of the abandoned and dilapidated homes across the map received upgrades in Season 8!
The house at Pleasant Park had its giant tree removed from the roof and the insides remodeled.
The two buildings south of Haunted Hills remain abandoned but they also got a nice upgrade. They are now better and brighter abandoned buildings!
Southwest of Retail Row were two normal homes. Now they've gotten an extra upgrade and look a little more modern.
The Mansion and Evil Lair Are Looking Even Worse[edit]
That's right the base of operations for both the good guys and bad guys from Season 4 has long since been abandoned, and it's really starting to show.
The mansion is on its last legs with most of the upper floors gone and the rest in shambles.
The evil lair on the side of the cliff continues to deteriorate and the giant gaping hole doesn't help anybody.
Comments
- For other uses, see Crafting.
There are many different types of Crafting in The Elder Scrolls V: Skyrim.
AlchemyEdit
- Main article: Alchemy (Skyrim)
Unlike The Elder Scrolls IV: Oblivion, in Skyrim, players can't make potions or poisons using apparatus in their inventory; they must find an Alchemy Lab.
There are two branches in the alchemy tree, one for Poisons and one for Potions.
Potion makingEdit
- Alchemist**
- Physician (20 skill)**
- Benefactor (30 skill)
- Experimenter (50 skill)
- Snakeblood (80 skill)*
- Purity (100 skill)*
Poison makingEdit
- Alchemist**
- Physician (20 skill)**
- Poisoner (30 skill)
- Concentrated Poison (60 skill)
- Snakeblood (80 skill)*
- Purity (100 skill)*
Misc. perksEdit
- Green Thumb (70 skill)***
*Both poison making and potion making leads to Snakeblood and Purity.
**These perks are required to advance in alchemy.
***This perk is found in the poison branch but cuts off from the other perks.
EnchantingEdit
- Main article: Enchanting (Skyrim)
SmithingEdit
- Main article: Smithing (Skyrim)
There are two branches in the smithing skill tree, one for Light and one for Heavy. The same perk is used for armor and weapons of a given material.
Light Armor SmithingEdit
- Elven Smithing (30 skill)
- Advanced Armors (50 skill)
- Glass Smithing (70 skill)
- Dragon armor (100 skill)*
Heavy Armor SmithingEdit
- Steel Smithing**
- Dwarven Smithing (30 skill)
- Orcish Smithing (50 skill)
- Ebony Smithing (80 skill)
- Daedric Smithing (90 skill)
- Dragon armor (100 skill)*
*There exists both a light and heavy version of Dragon Armor that are both attainable with the same perk
**This perk is required to advance in smithing.
Other types of CraftingEdit
Note: these types of Crafting do not increase any skills.
CookingEdit
- Main article: Cooking
MiningEdit
- Main article: Mining
SmeltingEdit
- Main article: Smelting
Spider ScrollsEdit
- Main article: Spider Scrolls
TanningEdit
- Main article: Tanning
WoodcuttingEdit
- Main article: Woodcutting
Exploit (major) involving all craftsEdit
(Citing this exploit under crafting due to its nature of manipulating all crafts and if used will generally involve more than a single skill. [Alchemy, Smithing, Enchanting). Has been known to work on all platforms, can confirm on PS3.
'[Through the use of a Fortify Restoration potion(s) a player can increase the enchantment(s) on any given apparel by the percentage of the potion in question.]' Will not be citing all of the details as it has been thoroughly explained in the links below. A brief explanation is that through this exploit a player can break the assumed caps of smithing/enchanting/alchemy fortification on apparel and make enchantments and weapons well beyond what is needed. This has been extensively tested. Examples: Ebony Bow with a BASE damage of 25791 with no enchantments, Blades Sword with a BASE damage of 28901846, Blades Gauntlets - Armor rating of 797 with enchantments of one handed damage +2663% and bow damage +2663%, Ebony Mail - Armor rating of 194143 with no change to stock enchantments. This is not close to cap, these are statistics done in less than 5 minutes with 100 alchemy, 100 smithing, 100 enchanting with all relevant perks.
Link providing detailed information and video below.
- Note: The main non-game breaking use for this is to make magic cost nothing, a ring with 100% reduced Destruction cost and 100% conjuration reduction is a handy thing to have.
- Note: have noticed the game crashing more than recently (PS3)
- Note: this process being highly unnecessary as a base damage of 900 or more on any weapon can one shot most anything besides some bosses and dragons on master difficulty.
- This process may be used to obtain a one hand damage + fortification on a necklace or ring only to obtain a 200–500 damage rating while using the Ebony Blade or Nightingale Blade (unable to improve at grindstone) and weapons of the same sort.
Discussions about Crafting (Skyrim)
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skooma crafting?
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Follower Help
16 messages-
AzuraKnight wrote:Here is a link to a mod that adds a follower that can make things at crafting stations, if you give her the ingrediant she w..
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It is on Nexus [http://skyrim.nexusmods.com/mods/26393/? here] so i think so? I used her old Oblivion version and never used a mod manager if ..
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